Oh, and the last (and perhaps best) news is that Year Walk for Wii U is very near completion. So, to be honest, we think that this is the definite and best version of the game. Theres a bunch of other fun and surprising things that has been changed and added, and we really dont want to spoil them for you, but we can assure you that some of them will make you smile big time. Year Walk for Wii U is the first and only version which you will be able to play in English, French and Spanish, Italian and German. Previously, Year Walk have only been available in English. The GamePad rumbles and makes lovely sounds (make sure you have the volume all cranked up on it!), and it just feels amazingly tactile like youre actually holding the objects in your hands. For example, if you find something in the forest that you can spin or rotate, youll physically rotate the GamePad, with really finely tuned controls. Unlike the PC-version, which used cursor controls to interact with puzzles and contraptions, we now use custom motion controls for almost every puzzle. Were very proud of this and we think weve made some really cool innovations with the motion-based cursor controls. You can rest the GamePad neatly in your lap. Its very reminiscent of using the Wii Remote to point at the TV, or mouse controls, but perhaps even more relaxed, as you dont have to point it towards the TV. But, to look around and find things to interact with, youll point and move the GamePad with very relaxed and subtle motions. You use the left stick to walk (and it feels pretty good to do so with analog controls!). Yes, we know, motion controls can be a bit scary, and frankly not very good if not done right, so were going to explain a bit how it works: So if youre using the touchscreen to navigate the encyclopedia, the map etc, how do you control the game? With motion controls! And it feels so, so, great. Not much to say here than that it feels awesome! If you have played Year Walk, you know how useful this will be. Now that you have a separate touchscreen with a stylus in front of you at all times, you can take notes and jot down puzzle ideas and solutions without having to resort to a pen and paper. But, thats not all were using the screen for You might have expected that the encyclopedia, the map, and (optional) hints are now always available, you just need to lower your gaze to look at the GamePad screen and theyre there. Without spoiling anything, well share whats new and why you should be excited (and please have a look at the trailer above to see these features in action!) Its hard to imagine that it was not made for Wii U originally thats how home it feels. The game has been totally rebuilt for the platform, with the Wii U GamePad tightly integrated into the game. So weve worked together with someone we knew we could trust to do this our friends Dakko Dakko. We knew that we wouldnt want to hand Year Walk off to a porting studio, yet we wanted a fresh view on the game to make it feel new, exciting and home on the platform. Theres a lot to say about it, so well jump right into it.įirst of all.
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